IoT-Based Serious Gaming Platform for Improving Cognitive Skills of Children with Special Needs
نویسندگان
چکیده
The objective of this article is to design, develop, and evaluate an Internet Things (IoT)-based serious gaming platform for children with autism spectrum disorder aims improve the children’s cognitive skills. To attain research objective, first, a conceptual framework developing was proposed. Then, ideas were materialized by three games (a puzzle game, function card road crossing game) be included in platform, which also incorporated mobile application hardware systems. used play select, control, manage, store performance visualize players’ progress. proposed evaluated 15 special needs children. We found that usable, effective, useful on noticeably contributed improving their
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ژورنال
عنوان ژورنال: Journal of Educational Computing Research
سال: 2022
ISSN: ['1541-4140', '0735-6331']
DOI: https://doi.org/10.1177/07356331211067725